OruvaDownload ↗

Download Oruva.

Your library, your materials, your favorite 3D tools.

Windows

Oruva 1.3.1 · Desktop app

Made for your PC

Windows 10 / 11

64-bit (x64)

Windows installer

Installer coming soon.

System requirements

Windows 10 / 11, 64-bit (x64). 8 GB RAM minimum; 16 GB recommended for local AI. Optional AI tools install inside Oruva.

Getting started

MacOS

Oruva 1.3.1 · Desktop app

Choose your processor

Check Apple menu → About This Mac.

MacOS · Intel

Intel installer coming soon.

MacOS · Apple silicon

Apple silicon support is coming soon.

14-day free trial · 10 conversions · account required

Buy it once. Keep creating.

One-time license. No subscription.

Individual

Launch price · ends March 22, 2027

After launch: $149Launch price: $99one-time

  • 1 person · up to 2 computers
  • Works offline 30 days
Try free for 14 days Buy now ↗

14-day trial · 10 conversions · account required

Studio

Launch price · ends March 22, 2027
Studio seats

After launch: $599Launch price: $399one-time

  • 5 named people · 2 computers each
  • No shared or rotating seats
  • 90 days offline · Invoice available
Contact sales

Set up personally for your studio at launch.

Both include: one-time license · 1 year of updates · optional local AI · conversion to every supported app and renderer

Prices in USD. Local taxes may apply and are shown at checkout, together with the final currency and total. Oruva is desktop software delivered by download. A license includes one year of updates. It does not include physical goods, 3D models, third-party applications, or renderer licenses. Updates after the first year are optional: $59/year for Individual, with no subscription. Studio renewals & update details ↗ Studio: 5 seats $399, 10 seats $699, one-time. Invoice available. Launch prices end on March 22, 2027. After that, Individual is $149, and Studio is $599 for 5 seats or $999 for 10 seats. Paddle is the seller and merchant of record for purchases through Paddle, handling payment, applicable tax/VAT, invoices, and refunds. Refund Policy ↗

BEFORE YOU INSTALL

A few things.
Then you’re in.

Start with Oruva. Connect your 3D app and renderer when you’re ready to send a model.

Your setup, in three partsNo 3ds Max needed for conversion.
  1. OruvaWindows MacOS
    01 THE LIBRARY

    Start with Oruva.

    Your image library, search, and creative tools live here. Install Oruva on your computer to get started.

    System requirements

    Windows 10 / 11, x64: 8 GB RAM minimum for the library; 16 GB recommended for local AI. On macOS, Oruva currently supports Intel Macs. Apple silicon support is coming; there is no Linux package.

    On Windows, choose where to install Oruva. The installer includes the components needed to open model archives.

  2. Cinema 4DBlenderMayaHoudiniSketchUp
    02 YOUR 3D APP

    Add its connector.

    Install the Oruva connector for your destination app. Close that app while its connector installs or updates.

    Apps and connectors

    Connect Cinema 4D, Blender, Maya, Houdini, or SketchUp. Keep the destination app installed too.

    3ds Max is needed only when opening the extracted .max scene in 3ds Max; it does not need an Oruva connector.

    See supported versions and renderers
  3. V-RayRedshiftCoronaArnoldOctaneCyclesEeveeKarmaTheaEnscape
    03 YOUR MATERIALS

    Bring your renderer.

    Install the renderer you plan to use. Oruva checks what’s available before you send a model.

    All renderers & compatibility
    • V-Ray
    • Redshift
    • Corona
    • Arnold
    • Octane
    • Cycles
    • Eevee
    • Karma
    • Thea
    • Enscape

    Native renderer materials need the selected renderer. Your destination app, its Oruva connector, and that renderer must be installed.

    Available renderers depend on your destination app. Oruva disables incompatible targets before a conversion starts.

    See renderers for each app

Add AI when you want it.

Optional components install inside Oruva after a hardware and storage check. Processing stays on your CPU or supported GPU.

Bring your model sources.

The Scene Generator accepts MAX scenes and .zip, .7z, .rar, or .iso packages. Up to 3 GiB of selected .max files per assembled scene.

FAMILIAR TOOLS. NEW POSSIBILITIES.

Your app. Your renderer.

Native scenes and editable material graphs, in the tools you already know.

Supported destination versions, renderer targets, and native scene files
DestinationSupported versionsRenderer targetsNative file
Cinema 4D2024+
V-RayRedshiftCoronaArnoldOctane
.c4d
Blender4.2–5.2 on Windows · 4.2–4.5 on Intel Mac
V-RayCyclesEevee
.blend
Maya2024–2027
V-RayArnoldRedshift · beta
.ma
Houdini20.5–21.x
V-RayKarmaArnoldRedshift · beta
.hip
SketchUp2021–2026
V-RayTheaEnscape
.skp
3ds MaxIf installed
Uses the scene’s materials
.max

Redshift in Maya and Houdini is in beta: it works and is supported, with less real-world testing than the other targets. Approximations are reported as usual.

Houdini 22 is not supported yet. SketchUp renderer support depends on the year: SketchUp 2026 supports V-Ray 7, Thea 4, and Enscape 4.19. Enscape is Windows-only.

Object names and hierarchy stay intact. Any necessary material approximation is reported.

3ds Max opens the extracted .max scene as-is, with no renderer translation or Oruva connector.

GOOD TO KNOW. GOOD TO KEEP.

Buy it once. Keep it.

No subscription. The version you buy is yours to keep.

Oruva

ONE-TIME PURCHASE

Your licensed version remains valid
without an update renewal.

Your license stays valid when you choose not to renew updates.

From the day you buyLicense does not expire when updates end.

Your Oruva version

Yours to keep

Software updates

First yearUpdates included
After year one$59 / year · Individual, optional

An account and periodic online license checks remain required. Conversion authorization lasts up to 30 days offline for Individual or 90 days for Studio. Optional external features can send selected content to the service you choose.

You decide when to update

Oruva shows release details in its in-app update dialog before you choose whether to download a new version. Updates are never installed silently.

Your included year starts on the purchase date. Renewals are optional and never charged automatically. Read about renewals, Studio pricing, and offline access ↗

Keep working offline.

Conversions work offline for 30 days between sign-ins, or 90 days for Studio.

One account. Your access.

An account is required to use Oruva, including the trial. Create one with your email and a password.

Try it with your models.

Try the full app for 14 days, with 10 conversions in total. Scene Generator is limited to three models per run during the trial; each assembled scene counts as one conversion.

About the trial

Using all 10 stops trial conversions; the rest of the app remains available until the 14 days end. The trial is tied to your account and machine. Reinstalling Oruva or clearing its app data does not restart it.

A LITTLE GUIDANCE

We’ll help you
find your feet.

From your first preview to your first native scene.