Windows
Oruva 1.3.1 · Desktop app
Windows 10 / 11
64-bit (x64)Windows installer
Installer coming soon.
Your library, your materials, your favorite 3D tools.
Oruva 1.3.1 · Desktop app
Windows 10 / 11
64-bit (x64)Windows installer
Installer coming soon.
Oruva 1.3.1 · Desktop app
MacOS · Intel
Intel installer coming soon.
MacOS · Apple silicon
Apple silicon support is coming soon.
14-day free trial · 10 conversions · account required
One-time license. No subscription.
After launch: $149Launch price: $99one-time
After launch: $599Launch price: $399one-time
Set up personally for your studio at launch.
Both include: one-time license · 1 year of updates · optional local AI · conversion to every supported app and renderer
Prices in USD. Local taxes may apply and are shown at checkout, together with the final currency and total. Oruva is desktop software delivered by download. A license includes one year of updates. It does not include physical goods, 3D models, third-party applications, or renderer licenses. Updates after the first year are optional: $59/year for Individual, with no subscription. Studio renewals & update details ↗ Studio: 5 seats $399, 10 seats $699, one-time. Invoice available. Launch prices end on March 22, 2027. After that, Individual is $149, and Studio is $599 for 5 seats or $999 for 10 seats. Paddle is the seller and merchant of record for purchases through Paddle, handling payment, applicable tax/VAT, invoices, and refunds. Refund Policy ↗
BEFORE YOU INSTALL
Start with Oruva. Connect your 3D app and renderer when you’re ready to send a model.
Windows / MacOSYour image library, search, and creative tools live here. Install Oruva on your computer to get started.
Windows 10 / 11, x64: 8 GB RAM minimum for the library; 16 GB recommended for local AI. On macOS, Oruva currently supports Intel Macs. Apple silicon support is coming; there is no Linux package.
On Windows, choose where to install Oruva. The installer includes the components needed to open model archives.
Install the Oruva connector for your destination app. Close that app while its connector installs or updates.
Connect Cinema 4D, Blender, Maya, Houdini, or SketchUp. Keep the destination app installed too.
3ds Max is needed only when opening the extracted .max scene in 3ds Max; it does not need an Oruva connector.
See supported versions and renderersInstall the renderer you plan to use. Oruva checks what’s available before you send a model.
Native renderer materials need the selected renderer. Your destination app, its Oruva connector, and that renderer must be installed.
Available renderers depend on your destination app. Oruva disables incompatible targets before a conversion starts.
See renderers for each appOptional components install inside Oruva after a hardware and storage check. Processing stays on your CPU or supported GPU.
The Scene Generator accepts MAX scenes and .zip, .7z, .rar, or .iso packages. Up to 3 GiB of selected .max files per assembled scene.
FAMILIAR TOOLS. NEW POSSIBILITIES.
Native scenes and editable material graphs, in the tools you already know.
| Destination | Supported versions | Renderer targets | Native file |
|---|---|---|---|
| 2024+ | .c4d | ||
| 4.2–5.2 on Windows · 4.2–4.5 on Intel Mac | .blend | ||
| 2024–2027 | .ma | ||
| 20.5–21.x | .hip | ||
| 2021–2026 | .skp | ||
| If installed | Uses the scene’s materials | .max |
Redshift in Maya and Houdini is in beta: it works and is supported, with less real-world testing than the other targets. Approximations are reported as usual.
Houdini 22 is not supported yet. SketchUp renderer support depends on the year: SketchUp 2026 supports V-Ray 7, Thea 4, and Enscape 4.19. Enscape is Windows-only.
Object names and hierarchy stay intact. Any necessary material approximation is reported.
3ds Max opens the extracted .max scene as-is, with no renderer translation or Oruva connector.
GOOD TO KNOW. GOOD TO KEEP.
No subscription. The version you buy is yours to keep.
ONE-TIME PURCHASE
Your license stays valid when you choose not to renew updates.
An account and periodic online license checks remain required. Conversion authorization lasts up to 30 days offline for Individual or 90 days for Studio. Optional external features can send selected content to the service you choose.
Oruva shows release details in its in-app update dialog before you choose whether to download a new version. Updates are never installed silently.
Your included year starts on the purchase date. Renewals are optional and never charged automatically. Read about renewals, Studio pricing, and offline access ↗
Conversions work offline for 30 days between sign-ins, or 90 days for Studio.
An account is required to use Oruva, including the trial. Create one with your email and a password.
Try the full app for 14 days, with 10 conversions in total. Scene Generator is limited to three models per run during the trial; each assembled scene counts as one conversion.
Using all 10 stops trial conversions; the rest of the app remains available until the 14 days end. The trial is tied to your account and machine. Reinstalling Oruva or clearing its app data does not restart it.
A LITTLE GUIDANCE
From your first preview to your first native scene.